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[TODO] GUI objects
TGLRootControl
TGLPopupMenu
TGLForm
TGLPanel
TGLButton
TGLCheckBox
TGLEdit
TGLLabel
TGLAdvancedLabel
TGLScrollBar
TGLStringGrid
TGLBitmapControl
Special objects
These objects dont fall in any other category.
TGLLensFlare
Lens flare is artifact that is caused by camera lenses looking in strong light in real world. This
adds more realism in your scene. Lens flare is normally positioned in same location as light source.
Rings and streaks are created when looking straight at lens flare. Both can be changed in number,
size and quality. Lens flare naturally fades away when hidden behind other object or out of view.
TGLTextureLensFlare
[TODO]
TGLMirror
[TODO]
TGLShadowPlane
Shadow plane is a fast technique how do render dynamic shadows. Shadows are projected on
a flat plane only. You have to enable stencil buffer of scene viewer. Assign light source that will be
used to generate shadow and shadowing object. The shadowing object and all of its children will
GLScene beginner's guide, Jan Zizka, 2005