Page 26/36 [TODO] – GUI objects TGLRootControl TGLPopupMenu TGLForm TGLPanel TGLButton TGLCheckBox TGLEdit TGLLabel TGLAdvancedLabel TGLScrollBar TGLStringGrid TGLBitmapControl Special objects These objects don’t fall in any other category. TGLLensFlare Lens flare is artifact that is caused by camera lenses looking in strong light in real world. This adds more realism in your scene. Lens flare is normally positioned in same location as light source. Rings and streaks are created when looking straight at lens flare. Both can be changed in number, size and quality. Lens flare naturally fades away when hidden behind other object or out of view. TGLTextureLensFlare [TODO] TGLMirror [TODO] TGLShadowPlane Shadow plane is a fast technique how do render dynamic shadows. Shadows are projected on a flat plane only. You have to enable stencil buffer of scene viewer. Assign light source that will be used to generate shadow and shadowing object. The shadowing object and all of its children will GLScene beginner's guide, Jan Zizka, 2005