Page 4/36 What is GLScene ? Reading this document you have probably already seen some GLScene applications or even worked with GLScene itself. Simply said GLScene is Delphi library for OpenGL graphics. OpenGL is graphics API originally developed by Silicone Graphics. OpenGL is a standard and it should be installed on almost any PC nowadays. GLScene makes developing OpenGL applications very easy and simple. GLScene applications made with Delphi are primarily targeted for Windows platform, there is clone of GLScene for Kylix so porting to Linux should be possible. But I have never done it and I don't know if the functionality remains the same. There is no support for Mac platform. GLScene was founded by Mike Lischke and from the very beginning it was developed as a open source library for programmer's community. Later on it was taken over by Eric Grange and is steadily growing ever since. There is a number of GLScene administrators now. GLScene is hosted by www.sourceforge.net. There is countless number of projects made with GLScene ranging from simple game demos to complex scientific applications. GLScene beginner's guide, Jan Zizka, 2005